So this is an interesting I initially had no plan of doing this but as I was going I wanted to throw my hand at trying to make a AAA games character as well as the ones that I currently had. So I decided on a character that wasn't one of the robots so that they would remain looking unified as a set.
At this point I started playing around with hair but would eventually decide to commit ongoing for the full AAA look and aesthetic
As the main opposition that the player would be facing in this fictional game, I felt it would be good to also realize these in 3D as well. Unlike the 2000's dog, this one I started in ZBrush and then went to creating the low poly after. Initially I started it in Maya but quickly ran into problems in ZBrush mainly caused by how thin it was.